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OpenFrameworks basics

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Contents

OpenFrameworks web site

OF application structure

The OpenFrameworks API wraps a big set of functions and interfaces from several visualization and multimedia libraries. The OF 3D rendering engine is highly based on the OpenGL implementation approach and interface, which


Basic 3D model representation

There are several ways to describe the complex geometry of a particular "world" within the specific rules and limitations of a computational implementation

STL format handling

STL (STereoLithography or Standard Tessellation Language, according the author) is a standard, simple format for polygonal meshes representing 3D object surfaces. It carries the specification of the vertexes, surfaces (usually triangles) and surface normal vectors needed of a 3D model (please note that this format does not include texture, material and other common 3D object properties).

Scene basic setup

Lightning

Camera