OpenFrameworks basics
From hpcwiki
Contents |
OpenFrameworks web site
- Main site: http://openframeworks.cc/
- Documentation (reference): http://openframeworks.cc/documentation/
OF application structure
The OpenFrameworks API wraps a big set of functions and interfaces from several visualization and multimedia libraries. The OF 3D rendering engine is highly based on the OpenGL implementation approach and interface, which
Basic 3D model representation
There are several ways to describe the complex geometry of a particular "world" within the specific rules and limitations of a computational implementation
STL format handling
STL (STereoLithography or Standard Tessellation Language, according the author) is a standard, simple format for polygonal meshes representing 3D object surfaces. It carries the specification of the vertexes, surfaces (usually triangles) and surface normal vectors needed of a 3D model (please note that this format does not include texture, material and other common 3D object properties).