Revision history of "CG: Course final projects"
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- (cur | prev) 18:49, 2 June 2015 Hfrancot (Talk | contribs) . . (10,066 bytes) (-2) . . (→7. Advanced rendering with local texture mapping)
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- (cur | prev) 06:54, 2 June 2015 Jvictorinog (Talk | contribs) . . (7,791 bytes) (+24) . . (→Required Data)
- (cur | prev) 06:53, 2 June 2015 Hfrancot (Talk | contribs) . . (7,767 bytes) (+1,152) . . (→5. Rendering and animation of hierarchical articulated models (case study: human skeleton from Kinect realtime video))
- (cur | prev) 06:41, 2 June 2015 Jvictorinog (Talk | contribs) . . (6,615 bytes) (-79) . . (→1. Digital Elevation Model rendering including projected smoothed coastal, political and hydrographic lines)
- (cur | prev) 06:33, 2 June 2015 Jvictorinog (Talk | contribs) . . (6,694 bytes) (+346) . . (→1. Digital Elevation Model rendering including projected smoothed coastal, political and hydrographic lines)
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- (cur | prev) 18:35, 1 June 2015 Jvictorinog (Talk | contribs) . . (6,264 bytes) (-7) . . (→6. Particle system animation according to vector fields)
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- (cur | prev) 17:49, 1 June 2015 Jvictorinog (Talk | contribs) . . (5,690 bytes) (+531) . . (→6. Particle system animation according to vector fields)
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- (cur | prev) 15:15, 1 June 2015 Jvictorinog (Talk | contribs) . . (4,704 bytes) (+90) . . (→2. Volume rendering of 3D climate variable fields)
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- (cur | prev) 15:00, 1 June 2015 Jvictorinog (Talk | contribs) . . (4,590 bytes) (+38) . . (→2. Volume rendering of 3D climate variable fields)
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- (cur | prev) 14:43, 1 June 2015 Jvictorinog (Talk | contribs) . . (4,203 bytes) (+85) . . (→3. Construction and rendering of 3D iso-surfaces from volumetric scalar and vector fields)
- (cur | prev) 14:38, 1 June 2015 Jvictorinog (Talk | contribs) . . (4,118 bytes) (+139) . . (→3. Construction and rendering of 3D iso-surfaces from volumetric scalar and vector fields)
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- (cur | prev) 13:59, 1 June 2015 Jvictorinog (Talk | contribs) . . (3,355 bytes) (+1) . . (→2. Volume rendering of 3D climate variable fields)
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- (cur | prev) 11:52, 1 June 2015 Jvictorinog (Talk | contribs) . . (3,075 bytes) (+144) . . (→Data)
- (cur | prev) 11:47, 1 June 2015 Jvictorinog (Talk | contribs) . . (2,931 bytes) (+49) . . (→Objectives)
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- (cur | prev) 11:32, 1 June 2015 Jvictorinog (Talk | contribs) . . (2,656 bytes) (+333) . . (→Description)
- (cur | prev) 15:33, 29 May 2015 Hfrancot (Talk | contribs) . . (2,323 bytes) (-20) . . (→1. Digital Elevation Model rendering including projected smoothed coastal, political and hydrographic lines)
- (cur | prev) 15:29, 29 May 2015 Hfrancot (Talk | contribs) . . (2,343 bytes) (+1) . . (→1. Digital Elevation Model rendering including projected smoothed coastal, political and hydrographic lines)
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- (cur | prev) 15:28, 29 May 2015 Hfrancot (Talk | contribs) . . (2,342 bytes) (-1) . . (→1. Digital Elevation Model rendering including projected smoothed coastal, political and hydrographic lines)
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- (cur | prev) 15:27, 29 May 2015 Hfrancot (Talk | contribs) . . (2,338 bytes) (0) . . (→1. Digital Elevation Model rendering including projected smoothed coastal, political and hydrographic lines)
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- (cur | prev) 15:26, 29 May 2015 Hfrancot (Talk | contribs) . . (2,338 bytes) (+93) . . (→1. Digital Elevation Model rendering including projected smoothed coastal, political and hydrographic lines)
- (cur | prev) 15:24, 29 May 2015 Hfrancot (Talk | contribs) . . (2,245 bytes) (-7) . . (→8. Human brain tractography from diffusion tensor data (MRI))
- (cur | prev) 15:23, 29 May 2015 Hfrancot (Talk | contribs) . . (2,252 bytes) (-30) . . (→7. Advanced rendering by material modeling and local texture mapping)
- (cur | prev) 15:22, 29 May 2015 Hfrancot (Talk | contribs) . . (2,282 bytes) (+42) . . (→1. Digital Elevation Model rendering including projected smoothed coastal, political and hydrographic lines)
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- (cur | prev) 15:16, 29 May 2015 Hfrancot (Talk | contribs) . . (2,191 bytes) (-45) . . (→Required Data)
- (cur | prev) 15:16, 29 May 2015 Hfrancot (Talk | contribs) . . (2,236 bytes) (+45) . . (→Required Data)
- (cur | prev) 15:07, 29 May 2015 Hfrancot (Talk | contribs) . . (2,191 bytes) (-20) . . (→4. Cloud generation, rendering and optical properties simulation)
- (cur | prev) 15:07, 29 May 2015 Hfrancot (Talk | contribs) . . (2,211 bytes) (-20) . . (→5. Rendering and animation of hierarchical articulated models (case study: human skeleton from Kinect realtime video))
- (cur | prev) 15:07, 29 May 2015 Hfrancot (Talk | contribs) . . (2,231 bytes) (-10) . . (→6. Particle system animation according to vector fields)
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- (cur | prev) 15:03, 29 May 2015 Hfrancot (Talk | contribs) . . (2,213 bytes) (+14) . . (→2. Volume rendering of 3D climate variable fields)
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- (cur | prev) 12:39, 27 May 2015 Hfrancot (Talk | contribs) . . (1,257 bytes) (+1,257) . . (Created page with "== Projects == Above you can find the final projects proposed for the inter-semestral version (2015) of the Computer Graphics course in the Universidad Central === 1. Digital...")